Engkol

  • a board game with 4 or 8 radial lines, usually involving coins, in which the winner is determined by a number Before the game, players place their bets on the lines, such that north represents a winning number of one, west is two, and so on counterclockwise
Media
engkol
Kasar
-
Halus
-
Northern Form

Usage Examples

Tu, meli engkol bin tetelu!

Anggon gena meli engkol?

Pasang ngengkol kaja kauh!
[example 1]
Tu, buy another three crank! For what to buy a crank? Place bets for West and North directions!

  1. I Gusti Ketut Anom dkk.. 2008. Kamus Bahasa Bali-Indonesia Beraksara Latin dan Bali, halaman 187; Ni Made Suryati